Key terms are written in alphabetical order.
A person who creates courses, assigns training, reviews performance, and supports learners’ development.
A roleplay experience powered by AI, where learners practice conversations with a virtual human rather than a real person. The virtual human responds naturally to what the learner says, so every conversation can be different.
A scenario or activity used to measure a learner’s skills, not just for practice. Often used to check readiness, competency, or progress.
A way of designing scenarios where the conversation or outcome changes based on what the learner says or does. Different choices lead to different paths and endings.
A group of learners assigned to the same course or training program.
A structured set of training content that may include scenarios, videos, lessons, and assessments. Courses are used to guide learners through a learning journey.
How Virti is rolled out to a team, department, or organisation.
A way for admins to customize how a learner is assessed during a role-play scenario. Evaluations define what good performance looks like, what is being measured, and how the learner’s responses are scored and reviewed.
Instant guidance given after a scenario that shows learners what they did well, what they could improve, and how to get better next time.
A highly realistic digital character that exists in a 3D environment. Learners can interact with this avatar as if they were in a real-world space with VR, making role-play and simulations feel fully immersive.
A training experience where the learner actively participates in a video, instead of just watching. The learner makes choices, interacts with the scenario, and changes occur based on their actions.
Anyone who takes a course or completes a scenario in Virti.
Data and insights that show how individuals and teams are performing, such as completion rates, skill scores, and progress over time.
A photorealistic video virtual human that responds in real time within a scenario. This allows learners to practice with real-time human-like characters.
A section of a course focused on a specific topic or skill.
The character profile of a virtual human (for example: “Angry Customer” or “Skeptical CFO”). It defines their personality, attitude, and communication style.
The instruction that tells the AI how a virtual human should behave (for example: “You are frustrated because your issue has not been resolved”).
A virtual human free mode, Voice-Only Mode, where learners speak and receive responses back instantly, like a phone call. Interruptible, quick, and creating a natural, real-time role-play experience.
A realistic training conversation that puts a learner into a specific situation (for example: handling an objection or coaching a team member). Each scenario defines the roles, the goal, and how success is measured.
A safe, realistic practice environment that mimics real-world situations without real-world risk. In Virti, simulations usually involve conversations with virtual humans.
An AI-powered digital character that learners can talk to in training scenarios. Virtual humans listen, respond, and react like real people, so learners can practice real conversations safely.
An immersive training experience where learners use a headset to enter a fully 3D environment instead of viewing training on a screen. Virtual reality places the learner inside the situation, making it feel more realistic and engaging.
In Virti, VR can be used to deliver simulations and role-play experiences in a fully immersive environment, but it is not required to use the platform.
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